Software, Interaction & Multimedia
Departamento de Informática
Universidade do Minho
Portugal
VRML Interactive Tutorial
Introduction to the Tutorial
VRML File Structure
Drawing: Shape node
Geometry Nodes:
Box
Sphere
Cone
Cylinder
Geometry Nodes: Advanced Geometries
PointSet
IndexedLineSet
IndexedFaceSet
Extrusion
ElevationGrid
Example: Making a Chessboard with an ElevationGrid
Geometry Nodes:
Text
FontStyle
Color and Textures: Appearance
Material
Textures
Image Texture
Movie Texture
Pixel Texture
Texture Coordinate
Texture Transform
Let there be Light
Directional Light
Point Light
Spot Light
Combining Materials with Colored Lights
Creating Hierarchical Node Structures
Group
Transform
Collision
Anchor
Billboard
Switch
Inlining Files
Defining and Instancing Nodes
Defining Levels of Detail
Events in VRML
Creating Paths between events: ROUTE
Generating Events based on Timers or User Actions
Timers
Touch Sensor
Visibility Sensor
Dragging Sensors
Plane Sensor
Sphere Sensor
Cylinder Sensor
Proximity Sensors
Example: Using a Proximity sensor to track the user's position
Animations using Interpolators
ColorInterpolator
CoordinateInterpolator
NormalInterpolator
OrientationInterpolator
PositionInterpolator
ScalarInterpolator
Example using several interpolators & Sensors
Let the Music Play
Sound
AudioClip
Bindable Nodes
Who Am I:
NavigationInfo
Where Am I:
ViewPoint
Adding Realism to the world
Background
Fog
Providing Information about your world
WorldInfo
Definition for Auxiliary Nodes
Coordinate
Color
Normal