Quick Node Reference

This reference shows the syntax for all the nodes in the VRML97 specification. Is shows eventIns, eventOuts, fields, and exposedFields for each node, together with their types and default values in each case.

AnchorAppearanceAudioClipBackgroundBillboardBox
CollisionColorColorInterpolatorConeCoordinateCoordinateInterpolator
CylinderCylinderSensorDirectionalLightElevationGridExtrusionFog
FontStyleGroupImageTextureIndexedFaceSetIndexedLineSetInline
LODMaterialMovieTextureNavigationInfoNormalNormalInterpolator
OrientationInterpolatorPixelTexturePlaneSensorPointLightPointSetPositionInterpolator
ProximitySensorScalarInterpolatorScriptShapeSoundSphere
SphereSensorSpotLightSwitchTextTextureCoordinateTextureTransform
TimeSensorTouchSensorTransformViewpointVisibilitySensorWorldInfo

Anchor

Anchor {
	eventIn		MFNode		addChildren
	eventIn		MFNode		removeChildren
	exposedField	MFNode		children		[]
	exposedField	SFString	description		""
	exposedField	MFString	parameter		[]
	exposedField	MFString	url			[]
	field		SFVec3f		bboxCenter		0 0 0
	field		SFVec3f		bboxSize		-1 -1 -1
}

Appearance

Appearance {
	exposedField	SFNode		material		NULL
	exposedField	SFNode		texture			NULL
	exposedField	SFNode		textureTransform	NULL
}

AudioClip

AudioClip {
	exposedField	SFString	description		""
	exposedField	SFBool		loop			FALSE
	exposedField	SFFloat		pitch			1.0
	exposedField	SFTime		startTime		0
	exposedField	SFTime		stopTime		0
	exposedField	MFString	url			[]
	eventOut	SFTime		duration_changed
	eventOut	SFBool		isActive
}

Background

Background {
	eventIn		SFBool		set_bind
	exposedField	MFFloat		groundAngle		[]
	exposedField	MFColor		groundColor		[]
	exposedField	MFString	backUrl			[]
	exposedField	MFString	bottomUrl		[]
	exposedField	MFString	frontUrl		[]
	exposedField	MFString	leftUrl			[]
	exposedField	MFString	rightUrl		[]
	exposedField	MFString	topUrl			[]
	exposedField	MFFloat		skyAngle		[]
	exposedField	MFColor		skyColor		[0 0 0]
	eventOut	SFBool		isBound

Billboard

Billboard {
	eventIn		MFNode		addChildren
	eventIn		MFNode		removeChildren
	exposedField	SFVec3f		axisOfRotation		0 1 0
	exposedField	MFNode		children		[]
	field		SFVec3f		bboxCenter		0 0 0
	field		SFVec3f		bboxSize		-1 -1 -1

Box

Box {
	field		SFVec3f		size			2 2 2
}

Collision

Collision {
	eventIn		MFNode		addChildren
	eventIn		MFNode		removeChildren
	exposedField	MFNode		children		[]
	exposedField	SFBool		collide			TRUE
	field		SFVec3f		bboxCenter		0 0 0
	field		SFVec3f		bboxSize		-1 -1 -1
	field		SFNode		proxy			NULL
	eventOut	SFTime		collideTime
}

Color

Color {
	exposedField	MFColor		color			[]
}

ColorInterpolator

ColorInterpolator {
	eventIn		SFFloat		set_fraction
	exposedField	MFFloat		key			[]
	exposedField	MFFloat		keyValue		[]
	eventOut	SFFloat		value_changed
}

Cone

Cone {
	field		SFBool		bottom			TRUE
	field		SFFloat		bottomRadius		1
	field		SFFloat		height			2
	field		SFBool		side			TRUE
}

Coordinate

Coordinate {
	exposedField	MFVec3f		point			[]
}

CoordinateInterpolator

CoordinateInterpolator {
	eventIn		SFFloat		set_fraction
	exposedField	MFFloat		key			[]
	exposedField	MFVec3f		keyValue		[]
	eventOut	MFVec3f		value_changed
}

Cylinder

Cylinder {
	field		SFBool		bottom			TRUE
	field		SFFloat		height			2
	field		SFFloat		radius			1
	field		SFBool		side			TRUE
	field		SFBool		top			TRUE
}

CylinderSensor

CylinderSensor {
	exposedField	SFBool		autoOffset		TRUE
	exposedField	SFFloat		diskAngle		0.262
	exposedField	SFBool		enabled			TRUE
	exposedField	SFFloat		maxAngle		-1
	exposedField	SFFloat		minAngle		0
	exposedField	SFFloat		offset			0
	eventOut	SFBool		isActive
	eventOut	SFRotation	rotation_changed
	eventOut	SFVec3f		trackPoint_changed
}

DirectionalLight

DirectionalLight {
	exposedField	SFFloat		ambientIntensity	0
	exposedField	SFColor		color			1 1 1
	exposedField	SFVec3f		direction		0 0 -1
	exposedField	SFFloat		intensity		1
	exposedField	SFBool		on			TRUE
}

ElevationGrid

ElevationGrid {
	eventIn		MFFloat		set_height
	exposedField	SFNode		color			NULL
	exposedField	SFNode		normal			NULL
	exposedField	SFNode		texCoord		NULL
	field		MFFloat		height			[]
	field		SFBool		ccw			TRUE
	field		SFBool		colorPerVertex		TRUE
	field		SFFloat		creaseAngle		0
	field		SFBool		normalPerVertex		TRUE
	field		SFBool		solid			TRUE
	field		SFInt32		xDimension		0
	field		SFFloat		xSpacing		0.0
	field		SFInt32		zDimension		0
	field		SFInt32		zSpacing		0.0
}

Extrusion

Extrusion {
	eventIn		MFVec3f		set_crossSection
	eventIn		MFRotation	set_orientation
	eventIn		MFVec2f		set_scale
	eventIn		MFVec3f		set_spine
	field		SFBool		beginCap		TRUE
	field		SFBool		ccw			TRUE
	field		SFBool		convex			TRUE
	field		SFFloat		creaseAngle		0
	field		MFVec2f		crossSection		[1 1, 1 -1, -1 -1, -1 1, 1 1]
	field		SFBool		endCap			TRUE
	field		MFRotation	orientation		0 0 1 0
	field		MFVec2f		scale			1 1
	field		SFBool		solid			TRUE
	field		MFVec3f		spine			[0 0 0, 0 1 0]
}

Fog

Fog {
	eventIn		SFBool		set_bind
	exposedField	SFColor		color			1 1 1
	exposedField	SFString	fogType			"LINEAR"
	exposedField	SFFloat		visibilityRange		0
	eventOut	SFBool		isBound

FontStyle

FontStyle {
	field		MFString	family			"SERIF"
	field		SFBool		horizontal		TRUE
	field		MFString	justify			"BEGIN"
	field		SFString	language		""
	field		SFBool		leftToRight		TRUE
	field		SFFloat		size			1.0
	field		SFFloat		spacing			1.0
	field		SFString	style			"PLAIN"
	field		SFBool		topToBottom		TRUE
}

Group

Group {
	eventIn		MFNode		addChildren
	eventIn		MFNode		removeChildren
	exposedField	MFNode		children		[]
	field		SFVec3f		bboxCenter		0 0 0
	field		SFVec3f		bboxSize		-1 -1 -1
}

ImageTexture

ImageTexture {
	exposedField	MFString	url			[]
	field		SFBool		repeatS			TRUE
	field		SFBool		repeatT			TRUE
}

IndexedFaceSet

IndexedFaceSet {
	eventIn		MFInt32		set_colorIndex
	eventIn		MFInt32		set_coordIndex
	eventIn		MFInt32		set_normalIndex
	eventIn		MFInt32		set_texCoordIndex
	exposedField	SFNode		color			NULL
	exposedField	SFNode		coord			NULL
	exposedField	SFNode		normal			NULL
	exposedField	SFNode		texCoord		NULL
	field		SFBool		ccw			TRUE
	field		MFInt32		colorIndex		[]
	field		SFBool		colorPerVertex		TRUE
	field		SFBool		convex			TRUE
	field		MFInt32		coordIndex		[]
	field		SFFloat		creaseAngle		0
	field		MFInt32		normalIndex		[]
	field		SFBool		normalPerVertex		TRUE
	field		SFBool		solid			TRUE
	field		MFInt32		texCoordIndex		[]
}

IndexedLineSet

IndexedLineSet {
	eventIn		MFInt32		set_colorIndex
	eventIn		MFInt32		set_coordIndex
	exposedField	SFNode		color			NULL
	exposedField	SFNode		coord			NULL
	field		MFInt32		colorIndex		[]
	field		SFBool		colorPerVertex		TRUE
	field		MFInt32		coordIndex		[]
}

Inline

Inline {
	exposedField	MFString	url			[]
	field		SFVec3f		bboxCenter		0 0 0
	field		SFVec3f		bboxSize		-1 -1 -1
}

LOD

LOD {
	exposedField	MFNode		level			[]
	field		SFVec3f		center			0 0 0
	field		MFFloat		range			[]
}

Material

Material {
	exposedField	SFFloat		ambientIntensity	0.2
	exposedField	SFColor		diffuseColor		0.8 0.8 0.8
	exposedField	SFColor		emissiveColor		0 0 0
	exposedField	SFFloat		shininess		0.2
	exposedField	SFColor		specularColor		0 0 0
	exposedField	SFFloat		transparency		0
}

MovieTexture

MovieTexture {
	exposedField	SFBool		loop			FALSE
	exposedField	SFFloat		speed			1
	exposedField	SFTime		startTime		0
	exposedField	SFTime		stopTime		0
	exposedField	MFString	url			[]
	field		SFBool		repeatS			TRUE
	field		SFBool		repeatT			TRUE
	eventOut	SFTime		duration_changed
	eventOut	SFBool		isActive
}

NavigationInfo

NavigationInfo {
	eventIn		SFBool		set_bind
	exposedField	MFFloat		avatarSize 		[0.25, 1.6, 0.75]
	exposedField	SFBool		headlight		TRUE
	exposedField	SFFloat		speed			1.0
	exposedField	MFString	type			"WALK"
	exposedField	SFFloat		visibilityLimit		0.0
	eventOut	SFBool		isBound
}

Normal

Normal {
	exposedField	MFVec3f		vector			[]
}

NormalInterpolator

NormalInterpolator {
	eventIn		SFFloat		set_fraction
	exposedField	MFFloat		key			[]
	exposedField	MFVec3f		keyValue		[]
	eventOut	MFVec3f		value_changed
}

OrientationInterpolator

OrientationInterpolator {
	eventIn		SFFloat		set_fraction
	exposedField	MFFloat		key			[]
	exposedField	MFRotation	keyValue		[]
	eventOut	SFRotation	value_changed
}

PixelTexture

PixelTexture {
	exposedField	SFImage		image			0 0 0
	field		SFBool		repeatS			TRUE
	field		SFBool		repeatT			TRUE
}

PlaneSensor

PlaneSensor {
	exposedField	SFBool		autoOffset		TRUE
	exposedField	SFBool		enabled			TRUE
	exposedField	SFVec2f		maxPosition		-1 -1
	exposedField	SFVec2f		minPosition		0 0
	exposedField	SFVec3f		offset			0 0 0
	eventOut	SFBool		isActive
	eventOut	SFVec3f		trackPoint_changed
	eventOut	SFVec3f		translation_changed
}

PointLight

PointLight {
	exposedField	SFFloat		ambientIntensity	0
	exposedField	SFVec3f		attenuation		1 0 0
	exposedField	SFColor		color			1 1 1
	exposedField	SFFloat		intensity		1
	exposedField	SFVec3f		location		0 0 0
	exposedField	SFBool		on			TRUE
	exposedField	SFFloat		radius			100
}

PointSet

PointSet {
	exposedField	SFNode		color			NULL
	exposedField	SFNode		coord			NULL
}

PositionInterpolator

PositionInterpolator {
	eventIn		SFFloat		set_fraction
	exposedField	MFFloat		key			[]
	exposedField	MFVec3f		keyValue		[]
	eventOut	SFVec3f		value_changed
}

ProximitySensor

ProximitySensor {
	exposedField	SFVec3f		center			0 0 0
	exposedField	SFVec3f		size			0 0 0
	exposedField	SFBool		enabled			TRUE
	eventOut	SFBool		isActive
	eventOut	SFVec3f		position_changed
	eventOut	SFRotation	orientation_changed
	eventOut	SFTime		enterTime
	eventOut	SFTime		exitTime
}

ScalarInterpolator

ScalarInterpolator {
	eventIn		SFFloat		set_fraction
	exposedField	MFFloat		key			[]
	exposedField	MFFloat		keyValue		[]
	eventOut	SFFloat		value_changed
}

Script

Script {
	exposedField	MFString	url			[]
	field		SFBool		directOutput		FALSE
	field		SFBool		mustEvaluate		FALSE

	Also, any number of the following:
	eventIn		Type		name
	field		Type		name			default
	eventOut	Type		name	
}

Shape

Shape {
	exposedField	SFNode		appearance		NULL
	exposedField	SFNode		geometry		NULL
}

Sound

Sound {
	exposedField	SFVec3f		direction		0 0 1
	exposedField	SFFloat		intensity		1
	exposedField	SFVec3f		location		0 0 0
	exposedField	SFFloat		maxBack			10
	exposedField	SFFloat		maxFront		10
	exposedField	SFFloat		minBack			1
	exposedField	SFFloat		minFront		1
	exposedField	SFFloat		priority		0
	exposedField	SFNode		source			NULL
	field		SFBool		spatialize		TRUE	
}

Sphere

Sphere {
	field		SFFloat		radius			1
}

SphereSensor

SphereSensor {
	exposedField	SFBool		autoOffset		TRUE
	exposedField	SFBool		enabled			TRUE
	exposedField	SFRotation	offset			0 1 0 0
	eventOut	SFBool		isActive
	eventOut	SFRotation	rotation_changed
	eventOut	SFVec3f		trackPoint_changed
}

SpotLight

SpotLight {
	exposedField	SFFloat		ambientIntensity	0
	exposedField	SFVec3f		attenuation		1 0 0
	exposedField	SFFloat		beamWidth		1.570796
	exposedField	SFColor		color			1 1 1
	exposedField	SFFloat		cutOffAngle		0.785398
	exposedField	SFVec3f		direction		0 0 -1
	exposedField	SFFloat		intensity		1
	exposedField	SFVec3f		location		0 0 0
	exposedField	SFBool		on			TRUE
	exposedField	SFFloat		radius			100
}

Switch

Switch {
	exposedField	MFNode		choice			[]
	exposedField	SFInt32		whichChoice		-1
}

Text

Text {
	exposedField	MFString	string			[]
	exposedField	SFNode		fontStyle		NULL
	exposedField	MFFloat		length			[]
	exposedField	SFFloat		maxExtent		0.0
}

TextureCoordinate

TextureCoordinate {
	exposedField	MFVec2f		point			[]
}

TextureTransform

TextureTransform {
	exposedField	SFVec2f		center			0 0
	exposedField	SFFloat		rotation		0
	exposedField	SFVec2f		scale			1 1
	exposedField	SFVec2f		translation		0 0
}

TimeSensor

TimeSensor {
	exposedField	SFTime		cycleInterval		1
	exposedField	SFBool		enabled			TRUE
	exposedField	SFBool		loop			FALSE
	exposedField	SFTime		startTime		0
	exposedField	SFTime		stopTime		0
	eventOut	SFTime		cycleTime
	eventOut	SFFloat		fraction_changed
	eventOut	SFBool		isActive
	eventOut	SFTime		time
}

TouchSensor

TouchSensor {
	exposedField	SFBool		enabled			TRUE
	eventOut	SFVec3f		hitNormal_changed
	eventOut	SFVec3f		hitPoint_changed
	eventOut	SFVec2f		hitTexCoord_changed
	eventOut	SFBool		isActive
	eventOut	SFBool		isOver
	eventOut	SFTime		touchTime
}

Transform

Transform {
	eventIn		MFNode		addChildren
	eventIn		MFNode		removeChildren
	exposedField	SFVec3f		center			0 0 0
	exposedField	MFNode		children		[]
	exposedField	SFRotation	rotation		0 0 1 0
	exposedField	SFVec3f		scale			1 1 1
	exposedField	SFRotation	scaleOrientation	0 0 1 0
	exposedField	SFVec3f		translation		0 0 0 
	field		SFVec3f		bboxCenter		0 0 0
	field		SFVec3f		bboxSize		-1 -1 -1
}

Viewpoint

Viewpoint {
	eventIn		SFBool		set_bind
	exposedField	SFFloat		fieldOfView		0.785398
	exposedField	SFBool		jump			TRUE
	exposedField	SFRotation	orientation		0 0 1 0
	exposedField	SFVec3f		position		0 0 10
	field		SFString	description		""
	eventOut	SFTime		bindTime
	eventOut	SFTime		isBound
}

VisibilitySensor

VisibilitySensor {
	exposedField	SFVec3f		center			0 0 0
	exposedField	SFBool		enabled			TRUE
	exposedField	SFVec3f		size			0 0 0
	eventOut	SFTime		enterTime
	eventOut	SFTime		exitTime
	eventOut	SFBool		isActive
}

WorldInfo

WorldInfo {
	field		MFString	info			[]
	field		SFString	title			""
}

AnchorAppearanceAudioClipBackgroundBillboardBox
CollisionColorColorInterpolatorConeCoordinateCoordinateInterpolator
CylinderCylinderSensorDirectionalLightElevationGridExtrusionFog
FontStyleGroupImageTextureIndexedFaceSetIndexedLineSetInline
LODMaterialMovieTextureNavigationInfoNormalNormalInterpolator
OrientationInterpolatorPixelTexturePlaneSensorPointLightPointSetPositionInterpolator
ProximitySensorScalarInterpolatorScriptShapeSoundSphere
SphereSensorSpotLightSwitchTextTextureCoordinateTextureTransform
TimeSensorTouchSensorTransformViewpointVisibilitySensorWorldInfo

© Copyright 1999 Vapour Technology -
vrmlguide@vapourtech.com

Back Top Next